Metric Halo Discussion Forum
The place to talk MH!

Home   Search      Help    Register    Login
Home » Hardware » MIOConsole » MIO 3d plugins presets
MIO 3d plugins presets [message #87569] Sat, 18 April 2020 16:29 Go to next message
Lazymits is currently offline  Lazymits
Messages: 4
Registered: April 2020
Location: Madrid
Junior Member
Hello, I instaled the 3d upgrade in my ULN2, and I am slowly understanding how it works.
I must say I found this very useful link on youtube, by MIke Crehore that is helping me a lot:

can't load the link, sorry

So now when I load any 3d Plugins ( that came with my upgrade) in my Console, they load but without any of the useful presets I used to have.
I checked in Library/Audio/ presets, MH presets , but there are none to load.

I can save presets tho.

Thank you in advance, so far so good


Re: MIO 3d plugins presets [message #87571 is a reply to message #87569] Mon, 20 April 2020 09:02 Go to previous messageGo to next message
Lazymits is currently offline  Lazymits
Messages: 4
Registered: April 2020
Location: Madrid
Junior Member
ok so i found this to answer myself

¨You can open/load plugin and graph presets. But you cannot open 2d .cnsl files in 3d; things have changed too much. We may be able to build a translator in the future, but that tool does not exist at the present time".

I knew about the .cnsl files not opening. But the thing is my .aupresets don't open either (i am guessing they are audiounits) and i dont seem to have any other presets. Any way to download presets for my MIO Consolo plugs I bought? Thanx

Re: MIO 3d plugins presets [message #87572 is a reply to message #87571] Mon, 20 April 2020 16:28 Go to previous messageGo to next message
jon is currently offline  jon
Messages: 40
Registered: November 2012
Member
Administrator
A MIO plug-in presets installer is not included with the 3d software downloads yet, but the presets from 2d can be opened in 3d. The installer is attached.

Jon Stern
Metric Halo Support
Re: MIO 3d plugins presets [message #87573 is a reply to message #87572] Tue, 21 April 2020 07:13 Go to previous messageGo to next message
Lazymits is currently offline  Lazymits
Messages: 4
Registered: April 2020
Location: Madrid
Junior Member
Hi Jon , thanx for the quick response.
I did have the installer from the MIO Console 5 days, anyway I installed yours , but with no success.
It could be a preferences thing, I tried some terminal commands I saw from a BJ post, and no presets load.
It is a minor thing as the rest is working correctly.
I wish I had ConsoleConnect and I know you guys are working on that and many other things.
Stay safe and sound!
Re: MIO 3d plugins presets [message #87574 is a reply to message #87573] Wed, 22 April 2020 13:33 Go to previous messageGo to next message
jon is currently offline  jon
Messages: 40
Registered: November 2012
Member
Administrator
You could try installing them manually. Unzip the attached file and then move the individual folders inside the MIOPluginPresets folder to this location on your user drive:

~/Library/Preferences/MIOPluginPresets/

Your user library is hidden from you by default. Hold the option key while choosing the "Go" menu in the Finder, and choose "Library" from that menu.  Or alternatively, in the Finder, type Command-Shift-G and paste the path above to get to that folder.


Jon Stern
Metric Halo Support
Re: MIO 3d plugins presets [message #87575 is a reply to message #87574] Fri, 24 April 2020 11:21 Go to previous messageGo to next message
Lazymits is currently offline  Lazymits
Messages: 4
Registered: April 2020
Location: Madrid
Junior Member
Great, I got the MioChannelStrip and Dynamics presets, thx Jon.
Now, what i do not find are my Haloverb nice plates , Delays and also Character presets that I use quite a lot for tracking without latency.
If you have those, please make them available if possible.

Salud Plena!
Re: MIO 3d plugins presets [message #87751 is a reply to message #87575] Wed, 23 September 2020 14:50 Go to previous messageGo to next message
sdfalk is currently offline  sdfalk
Messages: 3
Registered: March 2020
Location: Vancouver BC
Junior Member
I second that preset request
Re: MIO 3d plugins presets [message #87775 is a reply to message #87751] Sat, 17 October 2020 18:35 Go to previous messageGo to next message
albanfurtuna is currently offline  albanfurtuna
Messages: 1
Registered: October 2020
Location: Albania
Junior Member
Hello Frends
I am a new user of Metric Halo Lio 3d, I would also like to say happy Metric Halo user.I searched so much online to find user presets or trick how to do something better with mio mixer and its plugins and I did not find anyone to share anything.
I worked a little on and formed a multiband compressor which I want to share with you ,and if anyone manages to improve it even better, share it again.for example I tried to make it work in rms mode and I could not, something is wrong with the sidechain.
Uh at the same time I see that here in this forum there is nothing to upload the file.there is any way?Or any other Metric forum where we can share experiences?
Thank you and excuse me for my bad english
Best Regards
Alban
Re: MIO 3d plugins presets [message #88163 is a reply to message #87574] Fri, 19 November 2021 09:43 Go to previous messageGo to next message
esencia
Messages: 6
Registered: August 2018
Junior Member
jon wrote on Wed, 22 April 2020 13:33
You could try installing them manually. Unzip the attached file and then move the individual folders inside the MIOPluginPresets folder to this location on your user drive:

~/Library/Preferences/MIOPluginPresets/

Your user library is hidden from you by default. Hold the option key while choosing the "Go" menu in the Finder, and choose "Library" from that menu.  Or alternatively, in the Finder, type Command-Shift-G and paste the path above to get to that folder.

Thanks for the info..
I've tried to follow your procedure, but I cannot find any preset from my mio 3d console. What's wrong? is it possible than 3d presets are in another location?

thanks
Re: MIO 3d plugins presets [message #88311 is a reply to message #88163] Mon, 18 July 2022 00:19 Go to previous messageGo to next message
SVStudio is currently offline  SVStudio
Messages: 4
Registered: February 2021
Location: Silicon Valley, CA
Junior Member
Can someone please post where you can download the presets for the "MIOPluginPresets"

I don't understand why they are not installed automatically when you first install the software.

Thanks for any help!

Don
Re: MIO 3d plugins presets [message #88312 is a reply to message #88311] Mon, 18 July 2022 00:36 Go to previous messageGo to next message
SVStudio is currently offline  SVStudio
Messages: 4
Registered: February 2021
Location: Silicon Valley, CA
Junior Member
I was able to install a zip file from an older post from April 2020 "MIOPluginPresets_.zip" but it doesn't have presets for many of the plugins. Just curious, if this is all that is available.

Thanks!

Don
Re: MIO 3d plugins presets [message #88542 is a reply to message #87569] Tue, 23 May 2023 02:01 Go to previous messageGo to next message
DanRock101 is currently offline  DanRock101
Messages: 26
Registered: October 2019
Location: Oxnard, CA
Junior Member
Hello all!

I realize that this is an older post and hasn't been bumped in 10 months, and I posted the below post on Gearspace, with no response, and I was PM'd by a GSer who suggested that I post here, so here goes....

I just started using the 3d card workflow with a used 3d 2882 I bought online and I want to start upgrading my 2d MIOS to the 3d card, so I am new to the 3d world and I LOVE the workflow! But I have some questions on the 3d workflow.

First off, GRAPHS are ALWAYS the way to go and are incredibly powerful and useful tool to be able to keep a certain workflow and it's thanks to Metric Halo in dreaming up this workflow!!! In the MIOConsole since the 2d years, I have always made Graphs with a signal chain that I know that I want to use across different channels (for recording, tracking, for mixing, for mastering, etc) and save BOTH the MIOConsole Mixer State files, as well as the Graphs (along with each of the Graph's plugins' settings) to be easily accessible and have a consistent workflow. I completely understand that the Beta of MHLink and the 3d MIOConsole has undergone a myriad updates with a gang of features being added with every update, so many of the questions I may ask (since I'm new to the 3d world, and am still in the middle of my "homework" of scouring the forums), so my questions about any functionality and features may have already been asked or may be added soon with an update to the Beta .... so ....

My questions are, how exactly are User Graphs and MIOConsole Mixer States saved in the 3d mixer?

Correct me if I'm wrong, but the way the 2d mixer saved Console States and Graphs REQUIRED users to have the actual User Preset and/or Graph files saved in the ~Library Folder or else both the User Presets/Graphs AND Console State files would not load correct.

Back when the 2d card came out (during the Snow Leopard/Intel days), the Library folder was easily accessible and from that time (around 2009), I would migrate/clone my entire (original Snow Leopard) Hard Drive to all the Mac OSX updates, which I did up until 2017, at which time that clone got so bloated and big and I was migrating all of the bugs and errors going forward, that when Mac OS Mojave came out (and stopped compatibility of many of my older 32bit apps), I just started doing clean installs as all apps moved from DVD/CD install disks to DMG dowloaders (of which I would save in Dropbox and easily download and link to any new computer). <<<< The problem was, when I opened an older project, my 2d MIOConsole states wouldn't load with all of my graphs, so I had to boot into my older Snow Leopard computers, and copy/paste my User Presets/Graphs and keep them saved/backed up to iCloud Drive and Dropbox.

[[[[ BTW, in addition to saving my older User Presets/Graphs, I would also save MULTIPLE COPIES of the older ".cnsl" files inside of each project's folder (a Tracking.cnsl file, an Overdub.cnsl, a Mixing.cnsl, etc.) in case I needed access to see how each project was recorded and available for recall as "ConsoleConnect" wouldn't always load correctly.]]]]]

So, with the current 3d MIOConsole, I am saving my User Graphs and Presets, which are saved in that hidden ~Library folder, and then I'm having to go inside that ~Library folder, and copying them to an iCloud and/or Dropbox folder and they're easily accessible by just dragging and dropping the file onto a MIO Channel! I LOVE this new future BTW!!!! ... BUT, I don't want to have to do the above process every time. Is there a better workflow for this?

Is there a way to make a Dynamic Link in "iCloud Drive" and/or a "Dropbox" folder for our MIOConsole User Presets (Graphs, etc.) or will this cause problems?

Or, are the User Presets/Graphs actually saved in a similar way and do they require us to have the actual Graphs saved in the hidden ~Library folder, or will the newer ".mhgraph3d" files and the new 3d worlkflow allow for each UserPreset/Graph to be saved INSIDE/WITHIN in the ".mhgraph3d", or is there a way for the ".mhgraph3d" Console files to save all of the attached UserPreset/Graphs settings via an update?
Re: MIO 3d plugins presets [message #88676 is a reply to message #87569] Wed, 11 October 2023 09:30 Go to previous message
pbaudinat is currently offline  pbaudinat
Messages: 51
Registered: January 2012
Location: France
Member
Hi,
links to the presets are broken .
Previous Topic: Correct MIO version for Legacy ULN-2 and Ventura?
Next Topic: Computer doesn't recognize MH Link
Goto Forum:
  

[ PDF ]

Current Time: Mon Dec 11 04:47:54 EST 2023