I/O Plugin latency compensation [message #86376] |
Thu, 05 May 2016 09:41  |
alphadingo
Messages: 2 Registered: August 2012
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Junior Member |
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Hi. I have a couple of questions.
1) If I use the I/O plugin to connect to outboard processing, the latency is 116 samples according to the manual. To correct for that, I'd have to put a 116 sample delay the other tracks to correct for outboard latency, right?
2) If I use the I/O plugin to connect to Logic, the latency is the host buffer times 2 plus 66 samples according to the manual. To correct for that, I'd have to put a host buffer times 2 plus 66 samples delay the other tracks in the MIO console to correct for that, right? How does the Logic I/O plugin factor in here? Should it be the last plugin in the chain to compensate for other plugin latencies? I have watched the tutorial videos and I do have audio moving back and forth but I'm curious about the delay compensation issue.
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Re: I/O Plugin latency compensation [message #86606 is a reply to message #86483] |
Thu, 26 October 2017 18:05  |
pedja
Messages: 10 Registered: September 2016 Location: Germany
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Junior Member |
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Did you meanwhile manage the I/o routing ?
Sorry for such a long delay...
I do a mult,one stream going direct out and straight in,second is getting delayed,with polarity flipped,until they cancel.
But it's not worth a struggle,at least for me,because it's almost impossible.
Not really good implemented.Always some sub sample delay,and drifting.
Forget parallel compression,for example...
It's ok for fx,and that's it
Best regards
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