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Home » Hardware » MIOConsole » No DSP dispatch beetween two 3D cards . (Weird automatic DSP dispatch .)
No DSP dispatch beetween two 3D cards . [message #87921] Tue, 23 February 2021 05:31 Go to next message
pbaudinat is currently offline  pbaudinat
Messages: 48
Registered: January 2012
Location: France
Member
Hi,
when I open a lot of plugin I got 99% on my ULN8 and only 4% on my ULN2 .
The result is distorsion while there should be 96% left ressources on the ULN2 .

What's wrong ?
Is there a way to have balanced dispatch ?

Thanks.

Re: No DSP dispatch beetween two 3D cards . [message #87922 is a reply to message #87921] Tue, 23 February 2021 09:29 Go to previous messageGo to next message
pbaudinat is currently offline  pbaudinat
Messages: 48
Registered: January 2012
Location: France
Member
OK,
MIXER -> spread host channels across boxes .
Re: No DSP dispatch beetween two 3D cards . [message #87924 is a reply to message #87922] Tue, 23 February 2021 12:45 Go to previous messageGo to next message
bj is currently offline  bj
Messages: 614
Registered: July 2011
Senior Member
Administrator
So, when the strips are sourced by physical channels, they are automatically bound to the DSP on the box that has the physical I/O.

The I/O from the computer physically comes into the root box so the DSP is assigned to the root box by default. If you turn on the "Spread Host Channels Across Boxes" the strips sourced by the host will be distributed across the attached boxes and the host channels will be forwarded from the root box to the DSPs on the other boxes. So that is, indeed, the correct way to distribute the processing.
Re: No DSP dispatch beetween two 3D cards . [message #87925 is a reply to message #87924] Tue, 23 February 2021 12:52 Go to previous message
pbaudinat is currently offline  pbaudinat
Messages: 48
Registered: January 2012
Location: France
Member
It works perfectly.
Thanks for those precious details .
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