User experience feedback from control surfaces [message #87581] |
Sat, 02 May 2020 03:32  |
StudioSLC
Messages: 3 Registered: March 2020 Location: France
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Junior Member |
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Hello,
I'm looking for testimonials and advice from people who use 3D MIO with a control surface.
I will try in English... not easy for French.
In a studio that has 6 recording rooms for simultaneous recording, I just installed 4 UNL-8 3D. So 32 inputs + click + playback from DAW etc.
I send individual feedback on 6 Aux connected to 6 headphone amplifiers. And I control these Aux with a 7th headphone amplifier, mine.
I would like to have a control surface serving as a return console. I would like it to allow me, in the simplest and fastest way possible, to manage return circuits at the request of musicians, without losing control of my DAW (Digital Perfomer), which I will therefore control with keyboard and mouse .
Some control surfaces have 8 faders, others 16 etc.
What I wouldn't like is having to do a lot of clicks on the control surface to be able to just turn up the volume of the HH on the return of the guitarist who asks me for example.
I have never touched a control surface. So I have a very poor apprehension of what is good or bad compared to my need.
For example, the 16-track Presonus Faderport has transport controls. I'm not sure if I'm using it on my DAW.
The Avid Artist seems simpler to me, but it only has 8 tracks. So 4 pages to turn to set strip 30 for example.
Is my wish utopian? Is it better to manage my DAW with a control surface and keep my hand (mouse) on the MIO during recording sessions?
Do you have feedback?
Thank you
Christophe
studio-slc.com
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